Dungeons II / Melee weapon
Riftslasher
Ranked #9 of 58 melee weapons by best-build DPS, #4 of 29 without uniques. Best case 251.9 DPSNot verified
Stats
- Class
- medium
- Combo
- 14, 14, 15 x2
- Combo time
- 1.17 s
- Base DPS
- 49.6 (from the data, no effects)
- Reach
- 320
- Jump attack
- 20
- Splash to adjacent enemies
- 30%
Best build
Nomad armour, with Grindstone.
- Duelist 30%
- Precision 20%
- Sharpness 30%
- Critical Edge 30%
- Swiftness 20%
- Strength 25%
Assumes 3 armour effect slots and 4 weapon effect slots, tier III rolls, equal Item Power.
What to reroll for
| Effect | DPS gain | When |
|---|---|---|
| Vanguard | +24.8 Not verified | boss at full health |
| Bully | +24.8 Not verified | debuffed enemy |
| Brawler | +17.8 Not verified | crowd (3 adjacent) |
| Finesse | +17.4 Not verified | while jumping |
| Duelist | +14.9 Not verified | Single target |
| Sharpness | +14.9 Not verified | Single target |
| Bounty Hunter | +14.9 Not verified | wounded enemy |
| Persistence | +5.0 Not verified | half health missing |
When situational effects pay off
The extra DPS each situational effect gives in the situation that switches it on.
- Vanguard: +24.8 DPS when boss at full healthNot verified
- Bully: +24.8 DPS when debuffed enemyNot verified
- Brawler: +17.8 DPS when crowd (3 adjacent)Not verified
- Finesse: +17.4 DPS when while jumpingNot verified
- Bounty Hunter: +14.9 DPS when wounded enemyNot verified
- Persistence: +5.0 DPS when half health missingNot verified