Dungeons II / Unique weapon

Emerald Hammer

Ranked #36 of 58 melee weapons by best-build DPS. Best case 141.1 DPSNot verified

Open its best build in the planner

Stats

Class
medium
Combo
15, 15, 25
Combo time
1.77 s
Base DPS
31.1 (from the data, no effects)
Reach
300
Jump attack
30
Splash to adjacent enemies
30%

Unique traits

Based on
Battle Hammer
Damage type
melee
Built-in effect
Raider 5%

Best build

Nomad armour, with Grindstone.

Assumes 3 armour effect slots and 4 weapon effect slots, tier III rolls, equal Item Power.

What to reroll for

EffectDPS gainWhen
Vanguard+15.5 Not verifiedboss at full health
Bully+15.5 Not verifieddebuffed enemy
Brawler+11.2 Not verifiedcrowd (3 adjacent)
Finesse+10.9 Not verifiedwhile jumping
Duelist+9.3 Not verifiedSingle target
Sharpness+9.3 Not verifiedSingle target
Bounty Hunter+9.3 Not verifiedwounded enemy
Persistence+3.1 Not verifiedhalf health missing

When situational effects pay off

The extra DPS each situational effect gives in the situation that switches it on.